Let a Cloud Mac Handle Tonight’s iOS Build

A dedicated physical Mac, not a virtual machine. 5 locations, with daily, weekly, monthly, or quarterly billing. From $21.1/day.

Start with one machine and connect it to your build pipeline the same day. Check the dashboard for current availability and delivery details.

Build timeline · one .ipa deliveredscheme App-Prod · Release · 19-minute sample
Tokyo · ArmRDP M4 Plus
Time 21:04Fetch sourcegit fetch · main
Time 21:11xcodebuild archiveXcode 16.2 · arm64
Time 21:17Code sign and exportDistribution · .ipa
Time 21:23Upload to TestFlightfastlane pilot

Sample workflow, not live dataBuild times vary by project, dependencies, and cache

runner · tko-plus-02GitHub Actions self-hosted · sample configuration
Idle · sample
Xcode16.2 · pinned
macOS15 Sequoia
LabelsmacOS, xcode-16.2
HostDedicated Mac mini M4
Tonight’s queue · sample3 schemes
App-Prodarchive · from 21:11
Building
App-StagingWaiting for runner
Queued
WidgetWaiting for runner
Queued
Why a physical Mac?

Three things you can verify

An iOS build machine should be reliable, reproducible, and ready when you need it. After signing in, check the hardware, access, and toolchain, then connect your first pipeline.

Dedicated physical machine

The entire Mac mini is yours. CPU, unified memory, and SSD are not shared with other tenants, split, or oversold. Your build cache stays on your machine, so there’s no need to set up the environment again for every job.

1 machine = 1 tenant

Not a virtual machine

Xcode, Simulator, and Metal run natively on macOS. Use the graphical interface or command line, without working around virtualized-device restrictions. Check the hardware details yourself to confirm the Mac mini model.

system_profiler SPHardwareDataType

Start with a day

Rent for a day to check dependencies and signing; choose a week for a release push, or a month or quarter for a long-running runner. Each period has its own price—monthly rates aren’t converted into a misleading daily entry price.

M4 Base: $21.1/day · $57.1/week · $105.7/month

Hardware, clearly specified

Three models, listed specs

Every model is an Apple Silicon Mac mini. All three are available at all 5 locations, with memory and SSD fixed by model. Add extra workspace separately if you need it.

ID m4-16-256

ArmRDP M4 Base

Chip
M4
Unified memory
16GB
SSD
256GB
Network access
SSH / VNC
Locations
All 5 locations

Dedicated physical Mac mini

ID m4-24-512

ArmRDP M4 Plus

Chip
M4
Unified memory
24GB
SSD
512GB
Network access
SSH / VNC
Locations
All 5 locations

Dedicated physical Mac mini

ID m4pro-64-2tb

ArmRDP M4 Pro

Chip
M4 Pro
Unified memory
64GB
SSD
2TB
Network access
SSH / VNC
Locations
All 5 locations

Dedicated physical Mac mini

Add +1TB / +2TB SSD storage and Thunderbolt 5 daisy-chaining. Confirm network details, toolchain versions, and delivery configuration when placing and activating your order.

Full specs and add-ons
Pricing

Three models, from one day

All prices are in USD. Switch each card independently between daily, weekly, monthly, and quarterly billing. The price shown is the full base charge for that period, not a daily equivalent.

ArmRDP M4 Base

M4 · 16GB · 256GB

$21.1/day

Get one pipeline running

Best for a single-scheme project or a short-term trial. Track full build time, cache use, and peak memory before deciding whether to scale up.

Rent M4 Base

ArmRDP M4 Pro

M4 Pro · 64GB · 2TB

$59.5/day

For larger memory and working sets

Built for full builds of large projects, Simulator testing, and local model inference. 64GB of unified memory and a 2TB SSD leave room for multiple dependency sets and build artifacts.

Rent M4 Pro

From $21.1/day; +1TB SSD from $3/day. Add-ons are billed separately. Check the model, billing period, location, and total before checkout.

Rates and add-ons
iOS build farm

Turn a build into a repeatable workflow

Register 1 to N Cloud Macs as self-hosted runners for GitLab or GitHub Actions. Get one pipeline running, then distribute multiple schemes across different machines.

  1. 01

    Measure a real build

    Use the same commit to record clean and incremental build times. Check certificates, dependency downloads, and DerivedData usage. Start with one job at a time per runner.

  2. 02

    Register runners and set labels

    Choose labels based on macOS version, Xcode version, and project use. Matrix jobs can run across hosts only when multiple runners with matching labels are available.

  3. 03

    Pin the toolchain, then scale

    Choose and retain the Xcode version your project requires. Set it with DEVELOPER_DIR, and give archives and caches separate paths to prevent jobs from overwriting one another.

Pinning the Xcode version alone doesn’t make a build reproducible. Track dependency lockfiles, signing assets, export settings, and environment variables in your team’s change history too.

Nightly archive job

GitHub Actions · example configuration
name: ios-nightly
on:
  workflow_dispatch:
  schedule:
    - cron: "0 13 * * *"
jobs:
  archive:
    runs-on: [self-hosted, macOS, xcode-16.2]
    strategy:
      fail-fast: false
      matrix:
        scheme: [App-Prod, App-Staging, Widget]
    env:
      DEVELOPER_DIR: /Applications/Xcode-16.2.app/Contents/Developer
    steps:
      - uses: actions/checkout@v4
      - name: Archive
        run: |
          xcodebuild archive \
            -workspace App.xcworkspace \
            -scheme "${{ matrix.scheme }}" \
            -configuration Release \
            -archivePath "build/${{ matrix.scheme }}.xcarchive"
      - name: Export
        run: |
          xcodebuild -exportArchive \
            -archivePath "build/${{ matrix.scheme }}.xcarchive" \
            -exportPath "build/export/${{ matrix.scheme }}" \
            -exportOptionsPlist ci/export.plist
Cron times use UTCThe repository needs export settings and installed signing assets

Replace the workspace, scheme, and Xcode path with your project’s settings. GitLab also assigns jobs using runner labels. Manage certificates and keys with protected variables or a dedicated keychain; don’t commit them to your repository.

Locations

5 locations. Choose the one closest to your team.

Singapore, Tokyo, Seoul, Hong Kong, and the US West Coast, with all three models available at every location. Start with where your team and repositories are, then check the actual network path.

Latency ranges are location references, not measurements from your network. SSH transfers, repository fetches, and VNC sessions each depend on their own network path. US West Coast time changes with daylight saving time. All locations operate year-round, 365 days a year; check the dashboard for current availability.

Remote access

Two ways to connect to your Mac

Use SSH for scripts and CI, and VNC screen sharing for Xcode and Simulator. Find your host address and credentials in the dashboard, then configure your client using the connection guide.

SSH · scripts and runners

Install dependencies, register runners, and view build logs. Change your password and add a public key after your first login. Once you’ve verified the key works, adjust your authentication settings.

ssh -i ~/.ssh/armrdp admin@<host>

VNC · graphical access

Check Xcode settings, Keychain, and Simulator. For a more secure connection, use an SSH tunnel to forward a local port to the host’s screen-sharing service.

ssh -N -L 5901:localhost:5900 admin@<host>
Connection guideSSH + VNC

One Mac, two ways to work

GUI and automation jobs use the same project files and toolchain, so there’s no need to copy build directories between environments.

Command line
Local terminal → SSH → runner

Install dependencies, run archives, inspect logs and artifacts

Graphical
Screen sharing → macOS → Xcode

Project settings, Simulator, signing, and UI debugging

Connect locally after creating the tunnelvnc://localhost:5901
Connection diagram, not a live desktop screenshot. Your actual username, address, and system configuration are provided with your machine.
Built around how teams work

Three ways to think about it

These first-person examples show how different roles might plan their machines. They illustrate use cases—not customer testimonials or performance figures.

“During release week, I want each of our three schemes to have its own archive path. If jobs can go to different runners, I don’t have to keep watching one queue.”

iOS lead · Example requirement

“I want to pin the Xcode version and dependency lockfile together. I’ll check the result against the same commit first, then add this Mac to the production pipeline.”

CI/CD engineer · Example requirement

“I’ll rent an M4 Base for a day to get certificates and a GitLab runner working. Once I know what the project actually uses, I can choose a longer rental period.”

Independent developer · Example requirement
FAQ

Four things to check before ordering

View all FAQs

Is this a virtual machine?

No. You get a dedicated physical Mac mini. During your rental, its hardware resources aren’t shared with other tenants. Check the chip, memory, and storage in System Information.

Can I keep multiple Xcode versions installed?

Yes. Install and retain multiple versions as your projects require. Point build scripts to a specific version with DEVELOPER_DIR, or switch with xcode-select. Check macOS compatibility and available disk space first.

How do I estimate how many machines I need?

Start with one machine running a single job. Record peak memory, archive time, and disk I/O, then decide whether to add concurrency on the same machine or bring in another. The number of schemes alone won’t tell you how long a build will take.

What should I do with signing files and build artifacts?

Store certificates in a dedicated keychain and keep sensitive variables in your CI system’s protected settings. Sync archives and exported artifacts to your own storage. Back them up and revoke any access credentials you no longer need before your rental ends.

Payments and billing

Two payment options, all prices in USD

Choose your rental period and configuration, then review the order total. Base rental charges and add-ons are listed separately. Available payment gateways are confirmed by the backend.

USDT-TRC20Visa / Mastercard / Amex via Stripe
  1. Choose a model, location, and rental period
  2. Review the total in USD and pay
  3. Find your order and host credentials in the dashboard

Before paying on-chain, check the network and payment details. For card payments, follow the gateway’s checkout page. If your payment hasn’t been confirmed, check the order before trying again to avoid creating a duplicate payment.

Order today. Build tonight.

M4 Base from $21.1/day. Start with one project and one runner, then grow your iOS build farm once everything’s working.

The timeline, runner, and queue show an example workflow, not live system data. Before ordering, check the dashboard for configuration, billing period, and delivery details. Build times depend on your project, toolchain, and cache.